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AI Insights · Timothy · October 2021

Top 5 Sengoku Games in the US: 3Q 2021 Performance

Discover the performance of the top 5 Sengoku Games in the United States during the third quarter of 2021, based on data from Sensor Tower.

Top 5 Sengoku Games in the US: 3Q 2021 Performance

Performance Overview of Top 5 Sengoku Games in the US (Q3 2021)

During the third quarter of 2021, the top 5 Sengoku-themed games in the United States showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower data.

Sengoku Fubu

Publisher: Bekko.comCountry: ChinaRelease Date: October 31, 2018

Weekly revenue for Sengoku Fubu showed a significant spike, peaking at around $71K in the first week of August, followed by fluctuations, ending the quarter at approximately $11.8K. Weekly downloads initially dropped from 1.8K at the end of June to a low of 84 in mid-July, then slightly recovered, stabilizing around 240 by the end of September. Active users saw a decline from 2.5K to approximately 1.5K over the same period.

霸王之野望-日本戰國經典

Publisher: Rastar MobileCountry: ChinaRelease Date: July 31, 2020

霸王之野望-日本戰國經典 saw stable but modest weekly revenue, peaking at around $2.8K in early July and ending the quarter at approximately $790. However, there were no recorded weekly downloads or active users during this period.

成り上がり-華と武の戦国

Publisher: YOOZOO (SINGAPORE) PTE. LTD.Country: ChinaRelease Date: September 10, 2019

Weekly revenue for 成り上がり-華と武の戦国 remained low, with a peak of approximately $1.1K in early August and September. The game had no recorded downloads or active users throughout the quarter.

Ninja Village

Publisher: Kairosoft Co.,LtdCountry: JapanRelease Date: January 22, 2014

Ninja Village experienced consistent but low weekly revenue, with a peak of $163 in the last week of August and a low of $41 at the end of September. Weekly downloads fluctuated slightly, peaking at 45 in mid-September and dipping to 25 by the end of the month. No active users data was recorded.

Nobunaga's Ambition

Publisher: KOEI TECMO GAMES CO., LTD.Country: JapanRelease Date: August 18, 2010

Nobunaga's Ambition showed minimal revenue, peaking at $83 in mid-August, with several weeks recording no revenue. Weekly downloads were sporadic, reaching a maximum of 9 in the last week of September. There was no data on active users.

For more detailed insights and data on the performance of these Sengoku games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021